docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Class NetworkObjectTests

    Inheritance
    object
    NetworkObjectTests
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Unity.Netcode.EditorTests
    Assembly: solution.dll
    Syntax
    public class NetworkObjectTests

    Methods

    Name Description
    GetBehaviourIndexNone(int)
    GetBehaviourIndexOne()
    NetworkManagerOverrideTest()
    NetworkObjectComponentOrder()

    Verifies that a NetworkObject component that is positioned after a NetworkBehaviour component will be migrated to a component index value that is before the lowest NetworkBehaviour component index value. (The lowest NetworkBehaviour component's index value will also change when this happens)

    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)