Class BatchedSendQueueTests Inheritance object BatchedSendQueueTests Inherited Members object.ToString() object.Equals(object) object.Equals(object, object) object.ReferenceEquals(object, object) object.GetHashCode() object.GetType() object.MemberwiseClone() Namespace: Unity.Netcode.EditorTests Assembly: solution.dll Syntax public class BatchedSendQueueTests Methods Name Description BatchedSendQueue_Consume_ExactLength() BatchedSendQueue_Consume_LessThanLength() BatchedSendQueue_Consume_MoreThanLength() BatchedSendQueue_Consume_TrimsDataOnEmpty() BatchedSendQueue_EmptyOnCreation() BatchedSendQueue_FillWriterWithBytes_MaxBytesGreaterThanCapacity() BatchedSendQueue_FillWriterWithBytes_NoopIfNoData() BatchedSendQueue_FillWriterWithBytes_WriterCapacityEqualToLength() BatchedSendQueue_FillWriterWithBytes_WriterCapacityLessThanLength() BatchedSendQueue_FillWriterWithBytes_WriterCapacityMoreThanLength() BatchedSendQueue_FillWriterWithMessages_MultiplePushedMessages() BatchedSendQueue_FillWriterWithMessages_NoopIfNoPushedMessages() BatchedSendQueue_FillWriterWithMessages_NoopIfNotEnoughCapacity() BatchedSendQueue_FillWriterWithMessages_PartialPushedMessages() BatchedSendQueue_FillWriterWithMessages_ReturnValue() BatchedSendQueue_FillWriterWithMessages_SinglePushedMessage() BatchedSendQueue_InitialCapacityLessThanMaximum() BatchedSendQueue_NotCreatedAfterDispose() BatchedSendQueue_PushMessage_DoesNotGrowDataPastMaximum() BatchedSendQueue_PushMessage_GrowsDataIfNeeded() BatchedSendQueue_PushMessage_IncreasesLength() BatchedSendQueue_PushMessage_ReturnValue() BatchedSendQueue_PushMessage_SucceedsAfterConsume() BatchedSendQueue_PushMessage_TrimsDataAfterGrowing() InitializeTestMessage()