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    Struct ClientRpcParams

    Client-Side RPC Can be used with any client-side remote procedure call Note: Typically this is used primarily for sending to a specific list of clients as opposed to the default (all). ClientRpcSendParams

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetType()
    Namespace: Unity.Netcode
    Assembly: solution.dll
    Syntax
    public struct ClientRpcParams

    Fields

    Name Description
    Receive

    The client RPC receive parameters (currently a place holder)

    Send

    The client RPC send parameters provides you with the ability to send to a specific list of clients

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