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    Struct ClientRpcParams

    Client-Side RPC Can be used with any client-side remote procedure call Note: Typically this is used primarily for sending to a specific list of clients as opposed to the default (all). ClientRpcSendParams

    Inherited Members
    ValueType.Equals(Object)
    ValueType.GetHashCode()
    ValueType.ToString()
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetType()
    Namespace: Unity.Netcode
    Syntax
    public struct ClientRpcParams

    Fields

    Receive

    The client RPC receive parameters (currently a place holder)

    Declaration
    public ClientRpcReceiveParams Receive
    Field Value
    Type Description
    ClientRpcReceiveParams

    Send

    The client RPC send parameters provides you with the ability to send to a specific list of clients

    Declaration
    public ClientRpcSendParams Send
    Field Value
    Type Description
    ClientRpcSendParams
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