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    Class NetworkManagerTransportTests.FailedTransport

    Does nothing but simulate a transport that can fail at startup and/or when polling events.

    Inheritance
    Object
    NetworkTransport
    Unity.Netcode.TestingNetworkTransport
    NetworkManagerTransportTests.FailedTransport
    Inherited Members
    NetworkTransport.InvokeOnTransportEvent(NetworkEvent, UInt64, ArraySegment<Byte>, Single)
    NetworkTransport.IsSupported
    NetworkTransport.OnTransportEvent
    Namespace: Unity.Netcode.RuntimeTests
    Syntax
    public class FailedTransport : TestingNetworkTransport

    Fields

    FailOnNextPoll

    Declaration
    public bool FailOnNextPoll
    Field Value
    Type Description
    Boolean

    FailOnStart

    Declaration
    public bool FailOnStart
    Field Value
    Type Description
    Boolean

    Properties

    ServerClientId

    Declaration
    public override ulong ServerClientId { get; }
    Property Value
    Type Description
    UInt64
    Overrides
    NetworkTransport.ServerClientId

    Methods

    DisconnectLocalClient()

    Declaration
    public override void DisconnectLocalClient()
    Overrides
    NetworkTransport.DisconnectLocalClient()

    DisconnectRemoteClient(UInt64)

    Declaration
    public override void DisconnectRemoteClient(ulong clientId)
    Parameters
    Type Name Description
    UInt64 clientId
    Overrides
    NetworkTransport.DisconnectRemoteClient(UInt64)

    GetCurrentRtt(UInt64)

    Declaration
    public override ulong GetCurrentRtt(ulong clientId)
    Parameters
    Type Name Description
    UInt64 clientId
    Returns
    Type Description
    UInt64
    Overrides
    NetworkTransport.GetCurrentRtt(UInt64)

    Initialize(NetworkManager)

    Declaration
    public override void Initialize(NetworkManager networkManager = null)
    Parameters
    Type Name Description
    NetworkManager networkManager

    PollEvent(out UInt64, out ArraySegment<Byte>, out Single)

    Declaration
    public override NetworkEvent PollEvent(out ulong clientId, out ArraySegment<byte> payload, out float receiveTime)
    Parameters
    Type Name Description
    UInt64 clientId
    ArraySegment<Byte> payload
    Single receiveTime
    Returns
    Type Description
    NetworkEvent
    Overrides
    NetworkTransport.PollEvent(out UInt64, out ArraySegment<Byte>, out Single)

    Send(UInt64, ArraySegment<Byte>, NetworkDelivery)

    Declaration
    public override void Send(ulong clientId, ArraySegment<byte> payload, NetworkDelivery networkDelivery)
    Parameters
    Type Name Description
    UInt64 clientId
    ArraySegment<Byte> payload
    NetworkDelivery networkDelivery

    Shutdown()

    Declaration
    public override void Shutdown()
    Overrides
    NetworkTransport.Shutdown()

    StartClient()

    Declaration
    public override bool StartClient()
    Returns
    Type Description
    Boolean
    Overrides
    NetworkTransport.StartClient()

    StartServer()

    Declaration
    public override bool StartServer()
    Returns
    Type Description
    Boolean
    Overrides
    NetworkTransport.StartServer()
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