Delegate NetworkSceneManager.VerifySceneBeforeLoadingDelegateHandler
Delegate declaration for the VerifySceneBeforeLoading handler that provides an additional level of scene loading security and/or validation to assure the scene being loaded is valid scene to be loaded in the LoadSceneMode specified.
Namespace: Unity.Netcode
Syntax
public delegate bool VerifySceneBeforeLoadingDelegateHandler(int sceneIndex, string sceneName, LoadSceneMode loadSceneMode);
Parameters
Type | Name | Description |
---|---|---|
Int32 | sceneIndex | Build Settings Scenes in Build List index of the scene |
String | sceneName | Name of the scene |
LoadSceneMode | loadSceneMode | LoadSceneMode the scene is going to be loaded |
Returns
Type | Description |
---|---|
Boolean | true (valid) or false (not valid) |