Struct ClientRpcReceiveParams
Client-Side RPC Place holder. ServerRpcParams Note: Server will always be the sender, so this structure is a place holder
Inherited Members
Namespace: Unity.Netcode
Syntax
public struct ClientRpcReceiveParams
Client-Side RPC Place holder. ServerRpcParams Note: Server will always be the sender, so this structure is a place holder
public struct ClientRpcReceiveParams