Class NetworkPrefabHandlerTests
The NetworkPrefabHandler unit tests validates: Registering with GameObject, NetworkObject, or GlobalObjectIdHash Newly assigned rotation or position values for newly spawned NetworkObject instances are valid Destroying a newly spawned NetworkObject instance works Removing a INetworkPrefabInstanceHandler is removed and can be verified (very last check)
Inherited Members
Namespace: Unity.Netcode.RuntimeTests
Syntax
public class NetworkPrefabHandlerTests
Methods
NetworkConfigInvalidNetworkPrefabTest()
Tests the NetwokConfig NetworkPrefabsList initialization during NetworkManager's Init method to make sure that it will still initialize but remove the invalid prefabs
Declaration
public void NetworkConfigInvalidNetworkPrefabTest()
NetworkPrefabHandlerClass()
Declaration
public void NetworkPrefabHandlerClass()
Setup()
Declaration
public void Setup()
TearDown()
Declaration
public void TearDown()