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    Class TimeInitializationTest

    Tests that the time and tick system are initialized properly

    Inheritance
    Object
    TimeInitializationTest
    Inherited Members
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: Unity.Netcode.RuntimeTests
    Syntax
    public class TimeInitializationTest

    Methods

    Teardown()

    Declaration
    public virtual IEnumerator Teardown()
    Returns
    Type Description
    IEnumerator

    TestClientTimeInitializationOnConnect(Single, Single, Boolean)

    Declaration
    public IEnumerator TestClientTimeInitializationOnConnect(float serverStartDelay, float clientStartDelay, bool isHost)
    Parameters
    Type Name Description
    Single serverStartDelay
    Single clientStartDelay
    Boolean isHost
    Returns
    Type Description
    IEnumerator
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    on 26 October 2023