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    Class NetworkClient

    A NetworkClient

    Inheritance
    Object
    NetworkClient
    Inherited Members
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: Unity.Netcode
    Syntax
    public class NetworkClient

    Fields

    ClientId

    The ClientId of the NetworkClient

    Declaration
    public ulong ClientId
    Field Value
    Type Description
    UInt64

    PlayerObject

    The PlayerObject of the Client

    Declaration
    public NetworkObject PlayerObject
    Field Value
    Type Description
    NetworkObject

    Properties

    OwnedObjects

    The NetworkObject's owned by this Client

    Declaration
    public List<NetworkObject> OwnedObjects { get; }
    Property Value
    Type Description
    List<NetworkObject>
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