Delegate NetworkSceneManager.VerifySceneBeforeLoadingDelegateHandler
Delegate declaration for the VerifySceneBeforeLoading handler that provides an additional level of scene loading security and/or validation to assure the scene being loaded is valid scene to be loaded in the LoadSceneMode specified.
Namespace: Unity.Netcode
Syntax
public delegate bool VerifySceneBeforeLoadingDelegateHandler(int sceneIndex, string sceneName, LoadSceneMode loadSceneMode);
  Parameters
| Type | Name | Description | 
|---|---|---|
| Int32 | sceneIndex | Build Settings Scenes in Build List index of the scene  | 
      
| String | sceneName | Name of the scene  | 
      
| LoadSceneMode | loadSceneMode | LoadSceneMode the scene is going to be loaded  | 
      
Returns
| Type | Description | 
|---|---|
| Boolean | true (valid) or false (not valid)  |