Class ClientRpcAttribute
Marks a method as ClientRpc.
A ClientRpc marked method will be fired by the server but executed on clients.
Inherited Members
      System.Attribute.System.Runtime.InteropServices._Attribute.GetTypeInfoCount(System.UInt32)
    
    
      System.Attribute.System.Runtime.InteropServices._Attribute.GetTypeInfo(System.UInt32, System.UInt32, System.IntPtr)
    
    
      System.Attribute.System.Runtime.InteropServices._Attribute.GetIDsOfNames(System.Guid, System.IntPtr, System.UInt32, System.UInt32, System.IntPtr)
    
    
      System.Attribute.System.Runtime.InteropServices._Attribute.Invoke(System.UInt32, System.Guid, System.UInt32, System.Int16, System.IntPtr, System.IntPtr, System.IntPtr, System.IntPtr)
    
    
    
    
    
    
    
  Namespace: Unity.Netcode
Syntax
[AttributeUsage(AttributeTargets.Method)]
public class ClientRpcAttribute : RpcAttribute, _Attribute