Class UnityTransportDriverClient
Inherited Members
Object.InstantiateAsync<T>(T)
Object.InstantiateAsync<T>(T, Transform)
Object.InstantiateAsync<T>(T, Vector3, Quaternion)
Object.InstantiateAsync<T>(T, Transform, Vector3, Quaternion)
Object.InstantiateAsync<T>(T, InstantiateParameters)
Object.InstantiateAsync<T>(T, Vector3, Quaternion, InstantiateParameters)
Object.Instantiate<T>(T, InstantiateParameters)
Object.Instantiate<T>(T, Vector3, Quaternion, InstantiateParameters)
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Namespace: Unity.Netcode.RuntimeTests
Assembly: Unity.Netcode.RuntimeTests.dll
Syntax
public class UnityTransportDriverClient : MonoBehaviour
Properties
Driver
Declaration
public NetworkDriver Driver { get; }
Property Value
| Type | Description |
|---|---|
| NetworkDriver |
LastEventPipeline
Declaration
public NetworkPipeline LastEventPipeline { get; }
Property Value
| Type | Description |
|---|---|
| NetworkPipeline |
ReliableSequencedFragmentedPipeline
Declaration
public NetworkPipeline ReliableSequencedFragmentedPipeline { get; }
Property Value
| Type | Description |
|---|---|
| NetworkPipeline |
ReliableSequencedPipeline
Declaration
public NetworkPipeline ReliableSequencedPipeline { get; }
Property Value
| Type | Description |
|---|---|
| NetworkPipeline |
UnreliableSequencedPipeline
Declaration
public NetworkPipeline UnreliableSequencedPipeline { get; }
Property Value
| Type | Description |
|---|---|
| NetworkPipeline |
Methods
Connect()
Declaration
public void Connect()
WaitForNetworkEvent(Type)
Declaration
public IEnumerator WaitForNetworkEvent(NetworkEvent.Type type)
Parameters
| Type | Name | Description |
|---|---|---|
| NetworkEvent.Type | type |
Returns
| Type | Description |
|---|---|
| IEnumerator |