Class RpcTests.GenericRpcTestNB<T>
Inheritance
RpcTests.GenericRpcTestNB<T>
Inherited Members
NetworkBehaviour.__rpc_func_table
NetworkBehaviour.__rpc_name_table
NetworkBehaviour.__rpc_exec_stage
NetworkBehaviour.NetworkVariableFields
NetworkBehaviour.__getTypeName()
NetworkBehaviour.__createNativeList<T>()
NetworkBehaviour.__initializeVariables()
NetworkBehaviour.__initializeRpcs()
Object.InstantiateAsync<T>(T)
Object.InstantiateAsync<T>(T, Transform)
Object.InstantiateAsync<T>(T, Vector3, Quaternion)
Object.InstantiateAsync<T>(T, Transform, Vector3, Quaternion)
Object.InstantiateAsync<T>(T, InstantiateParameters)
Object.InstantiateAsync<T>(T, Vector3, Quaternion, InstantiateParameters)
Object.Instantiate<T>(T, InstantiateParameters)
Object.Instantiate<T>(T, Vector3, Quaternion, InstantiateParameters)
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Namespace: Unity.Netcode.RuntimeTests
Assembly: Unity.Netcode.RuntimeTests.dll
Syntax
public class RpcTests.GenericRpcTestNB<T> : NetworkBehaviour where T : unmanaged
Type Parameters
| Name | Description |
|---|---|
| T |
Methods
MyServerRpc(T, ServerRpcParams)
Declaration
[ServerRpc]
public void MyServerRpc(T clientId, ServerRpcParams param = default)
Parameters
| Type | Name | Description |
|---|---|---|
| T | clientId | |
| ServerRpcParams | param |
Events
OnServer_Rpc
Declaration
public event Action<T, ServerRpcParams> OnServer_Rpc
Event Type
| Type | Description |
|---|---|
| Action<T, ServerRpcParams> |