Class NetworkBehaviourWithNetworkVariables
A test NetworkBeahviour that provides a varying NetworkList size as well as additional NetworkVariables to assure if a NetworkObject fails to be created the synchronization process will continue (i.e. it will skip over that block of the reader buffer).
Inheritance
NetworkBehaviourWithNetworkVariables
Inherited Members
NetworkBehaviour.__rpc_func_table
NetworkBehaviour.__rpc_name_table
NetworkBehaviour.__rpc_exec_stage
NetworkBehaviour.NetworkVariableFields
NetworkBehaviour.__getTypeName()
NetworkBehaviour.__createNativeList<T>()
NetworkBehaviour.__initializeVariables()
NetworkBehaviour.__initializeRpcs()
Object.InstantiateAsync<T>(T)
Object.InstantiateAsync<T>(T, Transform)
Object.InstantiateAsync<T>(T, Vector3, Quaternion)
Object.InstantiateAsync<T>(T, Transform, Vector3, Quaternion)
Object.InstantiateAsync<T>(T, InstantiateParameters)
Object.InstantiateAsync<T>(T, Vector3, Quaternion, InstantiateParameters)
Object.Instantiate<T>(T, InstantiateParameters)
Object.Instantiate<T>(T, Vector3, Quaternion, InstantiateParameters)
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Namespace: Unity.Netcode.RuntimeTests
Assembly: Unity.Netcode.RuntimeTests.dll
Syntax
public class NetworkBehaviourWithNetworkVariables : NetworkBehaviour
Fields
ClientSpawnCount
Declaration
public static readonly Dictionary<ulong, int> ClientSpawnCount
Field Value
| Type | Description |
|---|---|
| Dictionary<ulong, int> |
NetworkVariableData1
Declaration
public NetworkList<ulong> NetworkVariableData1
Field Value
| Type | Description |
|---|---|
| NetworkList<ulong> |
NetworkVariableData2
Declaration
public NetworkVariable<int> NetworkVariableData2
Field Value
| Type | Description |
|---|---|
| NetworkVariable<int> |
NetworkVariableData3
Declaration
public NetworkVariable<long> NetworkVariableData3
Field Value
| Type | Description |
|---|---|
| NetworkVariable<long> |
NetworkVariableData4
Declaration
public NetworkVariable<byte> NetworkVariableData4
Field Value
| Type | Description |
|---|---|
| NetworkVariable<byte> |
Properties
ServerSpawnCount
Declaration
public static int ServerSpawnCount { get; }
Property Value
| Type | Description |
|---|---|
| int |
Methods
OnNetworkSpawn()
Declaration
public override void OnNetworkSpawn()
Overrides
ResetSpawnCount()
Declaration
public static void ResetSpawnCount()