Delegate NetworkSceneManager.OnSynchronizeCompleteDelegateHandler
Delegate declaration for the OnSynchronizeComplete event.
See also:
SynchronizeComplete for more information
Namespace: Unity.Netcode
Assembly: Unity.Netcode.Runtime.dll
Syntax
public delegate void NetworkSceneManager.OnSynchronizeCompleteDelegateHandler(ulong clientId)
  Parameters
| Type | Name | Description | 
|---|---|---|
| ulong | clientId | the client that completed this event  |