Delegate NetworkObject.SpawnDelegate
Delegate type for checking spawn options.
Namespace: Unity.Netcode
Assembly: Unity.Netcode.Runtime.dll
Syntax
public delegate bool NetworkObject.SpawnDelegate(ulong clientId)
  Parameters
| Type | Name | Description | 
|---|---|---|
| ulong | clientId | The clientId being checked for visibility.  | 
      
Returns
| Type | Description | 
|---|---|
| bool | True if the object should be visible to the specified client and false if it should not.  |