Delegate CustomMessagingManager.HandleNamedMessageDelegate
Delegate used to handle named messages.
Namespace: Unity.Netcode
Assembly: Unity.Netcode.Runtime.dll
Syntax
public delegate void CustomMessagingManager.HandleNamedMessageDelegate(ulong senderClientId, FastBufferReader messagePayload)
Parameters
Type | Name | Description |
---|---|---|
ulong | senderClientId | The client identifier of the message sender. |
FastBufferReader | messagePayload | The buffer containing the message data to be read. |