Struct AnticipatedNetworkTransform.TransformState
Represents the state of a transform, including position, rotation, and scale.
Inherited Members
Namespace: Unity.Netcode.Components
Assembly: Unity.Netcode.Components.dll
Syntax
public struct AnticipatedNetworkTransform.TransformState
Fields
Position
The position of the transform.
Declaration
public Vector3 Position
Field Value
Type | Description |
---|---|
Vector3 |
Rotation
The rotation of the transform.
Declaration
public Quaternion Rotation
Field Value
Type | Description |
---|---|
Quaternion |
Scale
The scale of the transform.
Declaration
public Vector3 Scale
Field Value
Type | Description |
---|---|
Vector3 |