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    Struct ClientRpcParams

    Client-Side RPC
    Can be used with any client-side remote procedure call.

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: Unity.Netcode
    Assembly: Unity.Netcode.Runtime.dll
    Syntax
    public struct ClientRpcParams
    Remarks

    Note: Typically this is used primarily for sending to a specific list of clients as opposed to the default (all).
    ClientRpcSendParams

    Fields

    Receive

    The client RPC receive parameters (currently a place holder).

    Declaration
    public ClientRpcReceiveParams Receive
    Field Value
    Type Description
    ClientRpcReceiveParams

    Send

    The client RPC send parameters provides you with the ability to send to a specific list of clients.

    Declaration
    public ClientRpcSendParams Send
    Field Value
    Type Description
    ClientRpcSendParams
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