Class NetworkPrefabHandlerTests
The NetworkPrefabHandler unit tests validates:
Registering with GameObject, NetworkObject, or GlobalObjectIdHash
Newly assigned rotation or position values for newly spawned NetworkObject instances are valid
Destroying a newly spawned NetworkObject instance works
Removing a INetworkPrefabInstanceHandler is removed and can be verified (very last check)
Inheritance
NetworkPrefabHandlerTests
Assembly: Unity.Netcode.RuntimeTests.dll
Syntax
public class NetworkPrefabHandlerTests
Methods
NetworkConfigInvalidNetworkPrefabTest()
Tests the NetwokConfig NetworkPrefabsList initialization during NetworkManager's Init method to make sure that
it will still initialize but remove the invalid prefabs
Declaration
[Test]
public void NetworkConfigInvalidNetworkPrefabTest()
NetworkPrefabHandlerClass()
Declaration
[Test]
public void NetworkPrefabHandlerClass()
Setup()
Declaration
[SetUp]
public void Setup()
TearDown()
Declaration
[TearDown]
public void TearDown()
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