Class NetworkUpdateLoop
Represents the network update loop injected into low-level player loop in Unity.
Inherited Members
Namespace: Unity.Netcode
Assembly: Unity.Netcode.Runtime.dll
Syntax
public static class NetworkUpdateLoop
Fields
UpdateStage
The current network update stage being executed.
Declaration
public static NetworkUpdateStage UpdateStage
Field Value
Type | Description |
---|---|
Network |
Methods
RegisterAllNetworkUpdates(INetworkUpdateSystem)
Registers a network update system to be executed in all network update stages.
Declaration
public static void RegisterAllNetworkUpdates(this INetworkUpdateSystem updateSystem)
Parameters
Type | Name | Description |
---|---|---|
INetwork |
updateSystem | The INetwork |
RegisterNetworkUpdate(INetworkUpdateSystem, NetworkUpdateStage)
Registers a network update system to be executed in a specific network update stage.
Declaration
public static void RegisterNetworkUpdate(this INetworkUpdateSystem updateSystem, NetworkUpdateStage updateStage = NetworkUpdateStage.Update)
Parameters
Type | Name | Description |
---|---|---|
INetwork |
updateSystem | The INetwork |
Network |
updateStage | The Network |
UnregisterAllNetworkUpdates(INetworkUpdateSystem)
Unregisters a network update system from all network update stages.
Declaration
public static void UnregisterAllNetworkUpdates(this INetworkUpdateSystem updateSystem)
Parameters
Type | Name | Description |
---|---|---|
INetwork |
updateSystem | The INetwork |
UnregisterNetworkUpdate(INetworkUpdateSystem, NetworkUpdateStage)
Unregisters a network update system from a specific network update stage.
Declaration
public static void UnregisterNetworkUpdate(this INetworkUpdateSystem updateSystem, NetworkUpdateStage updateStage = NetworkUpdateStage.Update)
Parameters
Type | Name | Description |
---|---|---|
INetwork |
updateSystem | The INetwork |
Network |
updateStage | The Network |