Class NetworkRigidbodyTest
Inheritance
NetworkRigidbodyTest
Assembly: Unity.Netcode.RuntimeTests.dll
Syntax
public class NetworkRigidbodyTest : NetcodeIntegrationTest
Properties
NumberOfClients
Declaration
protected override int NumberOfClients { get; }
Property Value
Overrides
Methods
OnCreatePlayerPrefab()
Declaration
protected override void OnCreatePlayerPrefab()
Overrides
TestRigidbodyKinematicEnableDisable()
Tests that a server can destroy a NetworkObject and that it gets despawned correctly.
Declaration
[UnityTest]
public IEnumerator TestRigidbodyKinematicEnableDisable()
Returns