Class NetworkObjectOnNetworkDespawnTests
Tests that check OnNetworkDespawn being invoked
Inheritance
NetworkObjectOnNetworkDespawnTests
Assembly: Unity.Netcode.RuntimeTests.dll
Syntax
[TestFixture(new object[] { NetcodeIntegrationTest.HostOrServer.Host })]
[TestFixture(new object[] { NetcodeIntegrationTest.HostOrServer.Server })]
public class NetworkObjectOnNetworkDespawnTests : NetcodeIntegrationTest
Constructors
NetworkObjectOnNetworkDespawnTests(HostOrServer)
Declaration
public NetworkObjectOnNetworkDespawnTests(NetcodeIntegrationTest.HostOrServer hostOrServer)
Parameters
Properties
NumberOfClients
Declaration
protected override int NumberOfClients { get; }
Property Value
Overrides
Methods
OnServerAndClientsCreated()
Declaration
protected override void OnServerAndClientsCreated()
Overrides
TestNetworkObjectDespawnOnShutdown()
Declaration
[UnityTest]
public IEnumerator TestNetworkObjectDespawnOnShutdown()
Returns