Class ClientNetworkTimeSystemTests
Tests for running a NetworkTimeSystem as a client.
Inherited Members
Namespace: Unity.Netcode.EditorTests
Assembly: Unity.Netcode.EditorTests.dll
Syntax
public class ClientNetworkTimeSystemTests
Methods
ResetTest()
Tests whether time resets when there is a huge spike in RTT and is able to stabilize again.
Declaration
[Test]
public void ResetTest()
RttCatchupSlowdownTest()
Tests whether local time can speed up and slow down to catch up when RTT changes.
Declaration
[Test]
public void RttCatchupSlowdownTest()
StableRttTest()
Tests whether time is stable if RTT is stable.
Declaration
[Test]
public void StableRttTest()