Class NetworkManagerEditor
This CustomEditor handles the translation between the NetworkConfig and the NetworkManager properties.
Inherited Members
Editor.MoveNextTarget()
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Namespace: Unity.Netcode.Editor
Assembly: Unity.Netcode.Editor.dll
Syntax
[CustomEditor(typeof(NetworkManager), true)]
[CanEditMultipleObjects]
public class NetworkManagerEditor : Editor
Methods
OnInspectorGUI()
Implement this function to make a custom inspector.
Declaration
public override void OnInspectorGUI()