UI elements
This page describes the UI elements of the Muse Texture tool.
Muse Generator window
| Property |
Description |
| Images |
Sets the number of images to be generated. |
| Generate |
Starts generating textures. Generated textures appear in the Generations panel. |
| Prompt |
Text input used to generate textures. |
| Negative Prompt |
Text that describes the elements to exclude from the generated textures. |
| Generations |
Previews and provides actions for the generated textures. |
| Scale slider |
Makes the generated images bigger and smaller. |
Refine panel
| Property |
Description |
| Mask Image |
Shows the masked area. This option is only available when you select Paint. |
| Hand |
Deselects a refine tool. |
| Paint |
Activates the painting brush to create and edit a mask. |
| Erase |
Activates the eraser to erase the mask. |
| Clear |
Clears the canvas. |
| Radius |
Sets the size of the brush or eraser. |
| Property |
Description |
| Import |
Imports an image to use as the reference image. |
| Strength |
Determines how closely the generated textures follow the reference. Higher values result in closer matching. |
| Patterns |
Selects a pattern to use as the reference pattern. |
The following table describes the context menu (…) items of a generated image:
Unity Muse bar
Additional resources