UI elements
This page describes the UI elements of the Muse Texture tool.
Muse Generator window
| Property | Description | 
| Images | Sets the number of images to be generated. | 
| Generate | Starts generating textures. Generated textures appear in the Generations panel. | 
| Prompt | Text input used to generate textures. | 
| Negative Prompt | Text that describes the elements to exclude from the generated textures. | 
| Generations | Previews and provides actions for the generated textures. | 
| Scale slider | Makes the generated images bigger and smaller. | 
Refine panel
| Property | Description | 
| Mask Image | Shows the masked area. This option is only available when you select Paint. | 
| Hand | Deselects a refine tool. | 
| Paint | Activates the painting brush to create and edit a mask. | 
| Erase | Activates the eraser to erase the mask. | 
| Clear | Clears the canvas. | 
| Radius | Sets the size of the brush or eraser. | 
| Property | Description | 
| Import | Imports an image to use as the reference image. | 
| Strength | Determines how closely the generated textures follow the reference. Higher values result in closer matching. | 
| Patterns | Selects a pattern to use as the reference pattern. | 
The following table describes the context menu (…) items of a generated image:
Unity Muse bar
Additional resources