docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    View textures as PBR materials

    Physically Based Rendering (PBR) is a rendering technique that simulates the interaction of light with materials in a more realistic and accurate manner. To see what your generated texture looks like in a 3D environment, view it as a PBR material. For more information about materials and PBR in Unity, refer to Materials.

    To convert between a texture and a PBR material:

    • To convert the texture to PBR material, right-click the generated texture and select View as PBR. The PBR material appears as a sphere in the Generations panel.
    • To convert the PBR material back to texture, right-click the sphere and select View as Image.

    To rotate the sphere, hold Shift + click and drag.

    Additional resources

    • Refine PBR materials
    • Write a prompt
    • Manage generated textures
    • Tool reference
    In This Article
    Back to top
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023