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    Important

    Unity Muse will be retired on October 1, 2025. It is being replaced by Unity AI, available in Unity 6.2 and later. For the latest tools and documentation, refer to the Unity AI documentation.

    Manage generated sprites

    You can manage the generated sprites in the Generations panel.

    Reuse generation settings

    You can reuse prompt, negative prompt, seed number, and style from a previous generation to generate similar sprites.

    1. Right-click the sprite whose settings you want to reuse. Alternatively, select the ellipsis (...) in the top-right corner of the image.

    2. Select Generation Data. The Generation Data window appears.

      Note

      If you don't specify the Custom Seed value, the seed value is displayed as Random Seed in the Generation Data window.

    3. Do the following:

      • To reuse all previous settings, select Use All. This copies all settings to the Generation area.
      • To reuse only some settings, select Use. This copies only the selected settings to the Generation area.
    4. Select Generate.

    Star

    To mark a sprite as a favorite, select the Star icon. To remove the star, select the Star icon again.

    Filter

    To filter the generated sprites, enter a keyword in the Search box. The keyword can be a full or partial match to the prompt you used to generate the sprites.

    To show only starred sprites, select the Star icon next to the Search box.

    Scale

    To make the generated images bigger or smaller, move the slider at the bottom of the Generations panel.

    Export

    You can export a sprite as a .png file in your project and use it in your project like any other sprite.

    To export one or more generated sprites:

    1. Select the generated sprite you want to save. To select multiple sprites, hold Ctrl (macOS: Cmd) and click the sprites.

    2. Do one of the following:

      • Drag the sprites to the Assets folder in the Project window.
      • Right-click a sprite, and select Export.
    Tip

    When you close the Muse Generator window, it saves the Muse Generator thread with all sprites in it as a generator asset in your project. You can find the generator asset in the Assets folder in the Project window. You can reuse the generator asset to generate more sprites.

    Delete

    To delete one or more generated sprites:

    1. Select the generated sprite you want to delete. To select multiple sprites, hold Ctrl (macOS: Cmd) and click the sprites.
    2. Right-click the sprite and select Delete (or press Delete).
    Tip

    To delete all generated sprites, close the Muse Generator window and select Discard.

    Additional resources

    • Write a prompt
    • Refine with masking
    • Generate sprites
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