UI elements
This page describes the UI elements of the Muse Sprite tool.
Muse Generator window
| Property |
Description |
| Images |
Sets the number of images to be generated. |
| Generate Sprites |
Starts generating sprites. Generated sprites appear in the Generations panel. |
| Prompt |
Text input used to generate sprites. |
| Negative Prompt |
Text that describes the elements to exclude from the generated sprites. |
| Generations |
Previews and provides actions for the generated sprites. |
| Zoom slider |
Zooms the generated images in and out. |
Refine panel
| Property |
Description |
| Inpaint |
Activates the painting brush to create and edit a mask. |
| Eraser |
Toggles between brush and eraser modes. |
| Radius |
Sets the size of the brush or eraser. |
Parameters panel
| Property |
Description |
| Remove Background |
Removes the background from the generated sprites. |
| Style Strength |
Determines how closely the generated sprites follow the style of the referenced image or the scribble. Higher values result in more closely aligned styles. |
| Custom Seed |
If enabled, you can enter a custom seed number to generate the sprite. Otherwise, the tool generates a random seed number. |
| Property |
Description |
| Scribble tool |
Draws on the canvas. Only works when there is no reference image. |
| Eraser tool |
Erases the scribbles. Only works when there is no reference image. |
| Clear tool |
Clears the scribbles or the reference image. |
| Sprite picker |
Selects a sprite from the Scene view, Hierarchy panel or the Project window to use as the reference image. |
| Tightness |
Determines the likeness between the generated sprites and the referenced image. Higher values result in more alike sprites. |
The following table describes the context menu (…) items of a generated sprite:
| Property |
Description |
| Generation Settings |
Displays and reuses the prompt, negative prompt, seed number, and style used in the generation. |
| Export |
Exports the sprite to the project's Assets folder. |
Additional resources