Class MenuItem.UxmlFactory
Factory class to be able to instantiate a MenuItem from UXML.
Inheritance
MenuItem.UxmlFactory
Inherited Members
UxmlFactory<MenuItem, MenuItem.UxmlTraits>.Create(IUxmlAttributes, CreationContext)
BaseUxmlFactory<MenuItem, MenuItem.UxmlTraits>.AcceptsAttributeBag(IUxmlAttributes, CreationContext)
BaseUxmlFactory<MenuItem, MenuItem.UxmlTraits>.uxmlName
BaseUxmlFactory<MenuItem, MenuItem.UxmlTraits>.uxmlNamespace
BaseUxmlFactory<MenuItem, MenuItem.UxmlTraits>.uxmlQualifiedName
BaseUxmlFactory<MenuItem, MenuItem.UxmlTraits>.uxmlType
BaseUxmlFactory<MenuItem, MenuItem.UxmlTraits>.canHaveAnyAttribute
BaseUxmlFactory<MenuItem, MenuItem.UxmlTraits>.uxmlAttributesDescription
BaseUxmlFactory<MenuItem, MenuItem.UxmlTraits>.uxmlChildElementsDescription
BaseUxmlFactory<MenuItem, MenuItem.UxmlTraits>.substituteForTypeName
BaseUxmlFactory<MenuItem, MenuItem.UxmlTraits>.substituteForTypeNamespace
BaseUxmlFactory<MenuItem, MenuItem.UxmlTraits>.substituteForTypeQualifiedName
Namespace: Unity.Muse.AppUI.UI
Assembly: Unity.Muse.AppUI.dll
Syntax
public class MenuItem.UxmlFactory : UxmlFactory<MenuItem, MenuItem.UxmlTraits>, IUxmlFactory, IBaseUxmlFactory
Properties
uxmlChildElementsDescription
Describes the types of element that can appear as children of this element in a UXML file.
Declaration
public override IEnumerable<UxmlChildElementDescription> uxmlChildElementsDescription { get; }
Property Value
Type | Description |
---|---|
IEnumerable<UxmlChildElementDescription> |
Overrides
UnityEngine.UIElements.BaseUxmlFactory<Unity.Muse.AppUI.UI.MenuItem, Unity.Muse.AppUI.UI.MenuItem.UxmlTraits>.uxmlChildElementsDescription