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    Class Texture2DDropManipulator

    Inheritance
    object
    Manipulator
    DropManipulator<Texture2D>
    Texture2DDropManipulator
    Implements
    IManipulator
    Inherited Members
    DropManipulator<Texture2D>.artifact
    DropManipulator<Texture2D>.onDragStart
    DropManipulator<Texture2D>.onDragEnd
    DropManipulator<Texture2D>.onDrop
    DropManipulator<Texture2D>.RegisterCallbacksOnTarget()
    DropManipulator<Texture2D>.UnregisterCallbacksFromTarget()
    DropManipulator<Texture2D>.GetDroppableObjectForArtifact(Artifact, out Texture2D)
    DropManipulator<Texture2D>.GetDroppableObjectForUnityObjects(Object[], out Texture2D)
    Manipulator.target
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Unity.Muse.Common
    Assembly: solution.dll
    Syntax
    public class Texture2DDropManipulator : DropManipulator<Texture2D>, IManipulator

    Constructors

    Name Description
    Texture2DDropManipulator(Model)

    Methods

    Name Description
    GetDroppableObjectForPath(string, out Texture2D)

    This method is called when the user drops a file on the target.

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