Class Dragger
Manipulator which monitors Press, Hold and Release events in order to drag visuals.
Inherited Members
Pressable.ForceActivePseudoState()
Pressable.RegisterCallbacksOnTarget()
Pressable.active
Pressable.longPressDuration
Pressable.keepEventPropagation
Pressable.clicked
Pressable.clickedWithEventInfo
Pressable.longClicked
Namespace: Unity.Muse.Common.Baryon.UI.Manipulators
Assembly: solution.dll
Syntax
public class Dragger : Pressable
Constructors
Name | Description |
---|---|
Dragger(Action, Action<Dragger>, Action<Dragger>, Action<Dragger>) | Construct a Dragger manipulator. |
Methods
Name | Description |
---|---|
Cancel() | Cancel the drag operation. |
ProcessDownEvent(EventBase, Vector2, int) | This method processes the down event sent to the target Element. |
ProcessMoveEvent(EventBase, Vector2) | This method processes the move event sent to the target Element. |
ProcessUpEvent(EventBase, Vector2, int) | This method processes the up event sent to the target Element. |