Class ParallelAll
Executes all branches at the same time.
Assembly: Unity.Muse.Behavior.dll
Syntax
[Serializable]
[NodeDescription("Run In Parallel", "Execute all branches at the same time.", "", "Icons/parallel_all", "Flow/Parallel Execution", "eff83f53d0984556bad3f4cbc8ff681e", null, "C:\\temp\\com.unity.muse.behavior@0.9\\Packages\\com.unity.muse.behavior\\Runtime\\Execution\\Nodes\\Composites\\ParallelAll.cs")]
public class ParallelAll : Composite
Methods
OnStart()
Declaration
protected override Node.Status OnStart()
Returns
Overrides
OnUpdate()
Declaration
protected override Node.Status OnUpdate()
Returns
Overrides