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    Class VariableValueChanged

    Inheritance
    object
    Condition
    VariableValueChanged
    Inherited Members
    Condition.IsTrue()
    Condition.OnNodeStart()
    Condition.OnNodeEnd()
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Global Namespace
    Assembly: Unity.Muse.Behavior.dll
    Syntax
    [Serializable]
    [Condition("Variable Value Changed", "", "[Variable] has changed", "Variable Conditions", "81244bae408bf0ba83e9723fe4be4299", "C:\\temp\\com.unity.muse.behavior@0.9\\Packages\\com.unity.muse.behavior\\Runtime\\Execution\\Conditions\\VariableValueChanged.cs")]
    public class VariableValueChanged : Condition

    Fields

    Variable

    Declaration
    public BlackboardVariable Variable
    Field Value
    Type Description
    BlackboardVariable

    Methods

    IsTrue()

    Declaration
    public override bool IsTrue()
    Returns
    Type Description
    bool
    Overrides
    Condition.IsTrue()

    OnNodeEnd()

    Declaration
    public override void OnNodeEnd()
    Overrides
    Condition.OnNodeEnd()

    OnNodeStart()

    Declaration
    public override void OnNodeStart()
    Overrides
    Condition.OnNodeStart()
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