Class SetAnimatorIntAction
Inheritance
SetAnimatorIntAction
Assembly: Unity.Muse.Behavior.dll
Syntax
[Serializable]
[NodeDescription("Set Animator Integer", "Set an integer parameter on an animator to a specific value.", "Set [Parameter] in [Animator] to [Value]", "", "Action/Animation", "33f8bb6a3f9bc4606c6613be45ad704f", null, "C:\\temp\\com.unity.muse.behavior@0.9\\Packages\\com.unity.muse.behavior\\Runtime\\Execution\\Nodes\\Actions\\Animaton\\SetAnimatorIntAction.cs")]
public class SetAnimatorIntAction : Action
Fields
Animator
Declaration
public BlackboardVariable<GameObject> Animator
Field Value
Parameter
Declaration
public BlackboardVariable<string> Parameter
Field Value
Value
Declaration
public BlackboardVariable<int> Value
Field Value
Methods
OnStart()
OnStart is called when the node starts running.
Declaration
protected override Node.Status OnStart()
Returns
Type |
Description |
Node.Status |
The status of the node.
|
Overrides