Class BlackboardEnumAttribute Inheritance object Attribute BlackboardEnumAttribute Implements _Attribute Inherited Members Attribute.GetCustomAttributes(MemberInfo, Type) Attribute.GetCustomAttributes(MemberInfo, Type, bool) Attribute.GetCustomAttributes(MemberInfo) Attribute.GetCustomAttributes(MemberInfo, bool) Attribute.IsDefined(MemberInfo, Type) Attribute.IsDefined(MemberInfo, Type, bool) Attribute.GetCustomAttribute(MemberInfo, Type) Attribute.GetCustomAttribute(MemberInfo, Type, bool) Attribute.GetCustomAttributes(ParameterInfo) Attribute.GetCustomAttributes(ParameterInfo, Type) Attribute.GetCustomAttributes(ParameterInfo, Type, bool) Attribute.GetCustomAttributes(ParameterInfo, bool) Attribute.IsDefined(ParameterInfo, Type) Attribute.IsDefined(ParameterInfo, Type, bool) Attribute.GetCustomAttribute(ParameterInfo, Type) Attribute.GetCustomAttribute(ParameterInfo, Type, bool) Attribute.GetCustomAttributes(Module, Type) Attribute.GetCustomAttributes(Module) Attribute.GetCustomAttributes(Module, bool) Attribute.GetCustomAttributes(Module, Type, bool) Attribute.IsDefined(Module, Type) Attribute.IsDefined(Module, Type, bool) Attribute.GetCustomAttribute(Module, Type) Attribute.GetCustomAttribute(Module, Type, bool) Attribute.GetCustomAttributes(Assembly, Type) Attribute.GetCustomAttributes(Assembly, Type, bool) Attribute.GetCustomAttributes(Assembly) Attribute.GetCustomAttributes(Assembly, bool) Attribute.IsDefined(Assembly, Type) Attribute.IsDefined(Assembly, Type, bool) Attribute.GetCustomAttribute(Assembly, Type) Attribute.GetCustomAttribute(Assembly, Type, bool) Attribute.Equals(object) Attribute.GetHashCode() Attribute.Match(object) Attribute.IsDefaultAttribute() Attribute.TypeId object.ToString() object.Equals(object, object) object.ReferenceEquals(object, object) object.GetType() object.MemberwiseClone() Namespace: Unity.Muse.Behavior Assembly: solution.dll Syntax [AttributeUsage(AttributeTargets.Enum)] public class BlackboardEnumAttribute : Attribute, _Attribute Implements _Attribute