Class Succeeder
  Forces success for the child node
 
  
  
  
  
  Assembly: Unity.Muse.Behavior.dll
  Syntax
  
    [Serializable]
[NodeDescription("Succeeder", "Forces success for the child node.", "", "Icons/success", "", "2a2fadb041974c9a9bc85921a31f8762", null, "C:\\temp\\com.unity.muse.behavior@0.11\\Packages\\com.unity.muse.behavior\\Runtime\\Execution\\Nodes\\Decorators\\Succeeder.cs")]
public class Succeeder : Modifier
   
  Methods
  
  OnStart()
  
  
  Declaration
  
    protected override Node.Status OnStart()
   
  Returns
  
  Overrides
  
  
  OnUpdate()
  
  
  Declaration
  
    protected override Node.Status OnUpdate()
   
  Returns
  
  Overrides