Class FindObjectWithTagAction
  
  
  
    Inheritance
    
    
    
    FindObjectWithTagAction
   
  
  
  Assembly: Unity.Muse.Behavior.dll
  Syntax
  
    [Serializable]
[NodeDescription("Find With Tag", "Find a GameObject with a tag.", "Find [Object] with tag: [Tag]", "", "Action/Find", "c83ba0235980a2a0ff12705e1f4fdcea", null, "C:\\temp\\com.unity.muse.behavior@0.11\\Packages\\com.unity.muse.behavior\\Runtime\\Execution\\Nodes\\Actions\\Find\\FindObjectWithTagAction.cs")]
public class FindObjectWithTagAction : Action
   
  Fields
  Object
  
  
  Declaration
  
    public BlackboardVariable<GameObject> Object
   
  Field Value
  
  Tag
  
  
  Declaration
  
    public BlackboardVariable<string> Tag
   
  Field Value
  
  Methods
  
  OnStart()
  OnStart is called when the node starts running.
 
  
  Declaration
  
    protected override Node.Status OnStart()
   
  Returns
  
    
      
        | Type | 
        Description | 
      
    
    
      
        | Node.Status | 
        The status of the node. 
 | 
      
    
  
  Overrides