Class Modifier
Modify the behavior of its child nodes.
Inherited Members
Namespace: Unity.Muse.Behavior
Assembly: Unity.Muse.Behavior.dll
Syntax
[Serializable]
public abstract class Modifier : Node
Properties
Child
the child of the node.
Declaration
[JsonProperty]
public Node Child { get; }
Property Value
| Type | Description |
|---|---|
| Node |
Parent
the parent of the node.
Declaration
[JsonProperty]
public Node Parent { get; }
Property Value
| Type | Description |
|---|---|
| Node |
Methods
Add(Node)
Declaration
public void Add(Node child)
Parameters
| Type | Name | Description |
|---|---|---|
| Node | child |
AwakeParents()
Declaration
protected override void AwakeParents()
Overrides
ResetStatus()
Declaration
protected override void ResetStatus()