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    Important

    Unity Muse will be retired on October 1, 2025. It is being replaced by Unity AI, available in Unity 6.2 and later. For the latest tools and documentation, refer to the Unity AI documentation.

    Export animation

    Export your animation to use it in your project, share it, or publish it.

    The location of the Export control varies based on the animation type.

    • Editable Take: Locate the Export option in the contextual menu (...) in the Library and in the toolbar on the Viewport.

    • Generated Take: Locate the Export option in the contextual menu (...) in the Library.

    When your animation is complete and ready for export, follow these steps:

    1. Select the Export icon from the toolbar.

    2. Muse Animate saves the animation in the project's Assets folder, by default. You can create a subfolder within the Assets folder and select that subfolder.

      You can't save the animation file in a different location. This approach ensures that you save all media and resources together in the Assets folder.

    3. Select Save.

    Move animations to Unity Editor

    After you edit and save your animation, you can transfer it and use it in your Unity projects.

    To transfer your animation, follow these steps:

    1. Launch the Unity Editor, and open the project where you want to import the animation.

    2. Navigate to the Muse Animate Library where you saved your animations.

    3. Use the Everything dropdown to locate your specific animation.

    4. Drag the animation from the Library into the Unity Editor.

      Muse Animate converts the animation into a .anim file format and saves it in the Assets folder of your Unity project.

    Additional resources

    • Work with playback controls
    • Refine with keyframes
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