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    Multiplayer widgets

    Use the multiplayer widgets package to test the behavior of the Unity Multiplayer services without the need to write any code.

    Page Description
    Install and upgrade Learn about updates to the multiplayer widgets package, and how to install and use multiplayer widgets in your project.
    Set up multiplayer widgets Learn about each multiplayer widget and how to use them to test multiplayer features and the behavior of Unity Gaming Services (UGS).
    Multiplayer widget configuration Learn how to use the Create Session component to control the parameters of a session.
    Use Multiplayer Widgets to create and join a session Learn how to use multiplayer widgets to create or join a session, or both.
    Use the Matchmaker multiplayer widget Learn how to set up the Matchmaker multiplayer widget and use it so add players to a session.
    Client and host configuration Learn which multiplayer widgets exist on the client, host, or both, and when they are active or inactive.
    Customize Multiplayer service initialization Learn how to manually initialize Vivox and the Unity Gaming Services that the multiplayer widgets in your scene use.
    Integrate Unity Gaming Services (UGS) API endpoints Learn which API endpoints each multiplayer widget uses.
    Multiplayer widget window reference Learn about each property in a multiplayer widget component or asset.
    Troubleshooting Learn how to fix known issues with multiplayer widgets.

    Additional resources

    • Get started with UGS
    • Multiplayer Play Mode
    • Multiplayer Sessions
    • Multiplayer Tools
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