Multiplayer widgets
Use the multiplayer widgets package to test the behavior of the Unity Multiplayer services without the need to write any code.
Page | Description |
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Install and upgrade | Learn about updates to the multiplayer widgets package, and how to install and use multiplayer widgets in your project. |
Set up multiplayer widgets | Learn about each multiplayer widget and how to use them to test multiplayer features and the behavior of Unity Gaming Services (UGS). |
Multiplayer widget configuration | Learn how to use the Create Session component to control the parameters of a session. |
Use Multiplayer Widgets to create and join a session | Learn how to use multiplayer widgets to create or join a session, or both. |
Use the Matchmaker multiplayer widget | Learn how to set up the Matchmaker multiplayer widget and use it so add players to a session. |
Client and host configuration | Learn which multiplayer widgets exist on the client, host, or both, and when they are active or inactive. |
Customize Multiplayer service initialization | Learn how to manually initialize Vivox and the Unity Gaming Services that the multiplayer widgets in your scene use. |
Integrate Unity Gaming Services (UGS) API endpoints | Learn which API endpoints each multiplayer widget uses. |
Multiplayer widget window reference | Learn about each property in a multiplayer widget component or asset. |
Troubleshooting | Learn how to fix known issues with multiplayer widgets. |