Create a multiplayer widget
You can add one or more of the following widgets to your scene:
Widget | Description |
---|---|
Create Session | Creates a new session with the name you enter in the Session Name field. |
Quick Create Session | Creates a session with a default name and automatically joins it. |
Show Session Code | Displays the join code of the session the Player is currently in. |
Join Session with Code | Enter a session code to join a specific session. |
Session list | Displays a list of all available sessions. Select a session and select Join to join any session on this list. |
Prerequisites
To use any widgets in your scene that use Multiplayer Services package functionality, perform the following actions:
- Create a project in the Unity Cloud Dashboard.
- Link your project to a Unity Editor project.
To learn more, refer to Get started with Unity Gaming Services (UGS).
Add a multiplayer widget to your scene
To create a multiplayer widget, perform the following actions:
- Right-click anywhere in the Hierarchy window to open the Context menu.
- Select Multiplayer > Widgets.
- Select a widget to create.
- Unity automatically creates the widget GameObject and its dependencies in the Hierarchy window and places it in your scene.
- Enter Play mode to test the widget.
Note: To test multiplayer widgets that use sessions, install the Multiplayer Play Mode package and enable virtual players.