Namespace Unity.Multiplayer.Widgets
Classes
MultiplayerWidgetsSettings
Settings for the Multiplayer Widgets Package
WidgetConfiguration
The WidgetConfiguration is a ScriptableObject that contains the configuration for a session.
WidgetServiceInitialization
Initialization class for all services.
By default, UnityServices are initialized and an anonymous sign in is done. Vivox is also initialized when installed.
To handle initialization manually enable the UseCustomServiceInitialization setting in the project settings.
Call ServicesInitialized() when initialization is done.
Enums
ConnectionMode
ConnectionMode is used to differentiate between a local (Listen) or public (Publish) connection when direct connection as the ConnectionType is used.
ConnectionType
ConnectionType is the type of connection to use when creating a session.