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    Namespace Unity.Multiplayer.Widgets

    Classes

    MultiplayerWidgetsSettings

    Settings for the Multiplayer Widgets Package

    WidgetConfiguration

    The WidgetConfiguration is a ScriptableObject that contains the configuration for a session.

    WidgetServiceInitialization

    Initialization class for all services.

    By default, UnityServices are initialized and an anonymous sign in is done. Vivox is also initialized when installed.

    To handle initialization manually enable the UseCustomServiceInitialization setting in the project settings.

    Call ServicesInitialized() when initialization is done.

    Enums

    ConnectionMode

    ConnectionMode is used to differentiate between a local (Listen) or public (Publish) connection when direct connection as the ConnectionType is used.

    ConnectionType

    ConnectionType is the type of connection to use when creating a session.

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