Learn about multiplayer widgets
Each multiplayer widget implements features of the Multiplayer Sessions package that uses the session SDK to group users together. Use each widget to test specific stages of the session workflow.
When you create a multiplayer widget, Unity creates GameObjects that contain the components that widget requires. Multiplayer widgets that use the Session SDK contain the Create Session component. To use this component, configure it for the session you want to use.
Note: To test Session behavior, install the Multiplayer Play Mode package and enable virtual players.
| Widget | Description |
|---|---|
| Create Session | Creates a new session with the name you enter in the Session Name field. |
| Quick Create Session | Creates a session with a default name and automatically joins it. |
| Show Session Code | Displays the join code of the session the Player is currently in. |
| Join Session with Code | Enter a session code to join a specific session. |
| Session list | Displays a list of all available sessions. Select a session and select Join to join any session on this list. |