Multiplayer Tools window reference
Explore the tools available in the Multiplayer Tools window to visualize, simulate, profile, and debug the network activity in your multiplayer application.
The Multiplayer Tools window gives you access to all the multiplayer tools and their documentation in one place. It also lists the installed version of each package that the tools depend on.
To open the window, go to Window > Multiplayer > Multiplayer Tools.
If a tool is unavailable because of a missing dependency, the window displays a message that explains which packages the tool requires. Select Open Package Manager to open the Package Manager window and install the required package.
Multiplayer Tools window
The Multiplayer Tools window contains the following tools.
| Tool | Description |
|---|---|
| Network Scene Visualization | Overlays network information, such as ownership and bandwidth, on GameObjects in the Scene view. Select Open to display the Network Visualization overlay. For more information, refer to Network Scene Visualization. |
| Runtime Network Stats Monitor | Displays network statistics in an on-screen display at runtime. Select Add to Scene to add a GameObject named Runtime Network Stats Monitor to the current scene. For more information, refer to Runtime Network Stats Monitor. |
| Network Simulator | Simulates adverse network conditions, both in the Unity Editor and in a build. Select Add to Scene to add a GameObject named Network Simulator to the current scene. For more information, refer to Network Simulator. |
| Network Profiler | Measures the bandwidth your application uses, in the Unity Profiler. Select Open to open the Profiler window. For more information, refer to Network Profiler. |
| Hierarchy Network Debug View | Displays network ownership information in the Hierarchy window. Select Enable to turn the debug view on, and Disable to turn it off. For more information, refer to Hierarchy Network Debug View. |
Note
Because of restrictions in the Profiler API, Unity can't load the Network Profiler modules automatically. After you select Open, add the NGO Messages and NGO Objects modules in the Profiler window manually.