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    Class RuntimeNetStatsMonitor

    The Runtime Net Stats Monitor component. Add this component to a game object in a scene to display network statistics on screen.

    Inheritance
    object
    Object
    Component
    Behaviour
    MonoBehaviour
    RuntimeNetStatsMonitor
    Inherited Members
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    Namespace: Unity.Multiplayer.Tools.NetStatsMonitor
    Assembly: solution.dll
    Syntax
    [AddComponentMenu("Netcode/Runtime Network Stats Monitor")]
    public class RuntimeNetStatsMonitor : MonoBehaviour

    Properties

    Name Description
    Configuration

    The configuration asset used to configure the information displayed in this Runtime Net Stats Monitor. The NetStatsMonitorConfiguration can created from the Create menu, or from C# using ScriptableObject.CreateInstance.

    CustomStyleSheet

    Custom stylesheet to override the default style of the Runtime Net Stats Monitor.

    MaxRefreshRate

    The maximum rate at which the Runtime Net Stats Monitor's on-screen display is updated (per second). The on-screen display will never be updated faster than the overall refresh rate. The default refresh rate is 30fps.

    PanelSettingsOverride

    Optional panel settings that can be used to override the default. These panel settings can be used to control a number of things, including how the on-screen display of the Runtime Net Stats Monitor scales on different devices and displays.

    Position

    Position configuration that allows custom positioning on screen The default position is the top left corner of the screen

    Visible

    Visibility toggle to hide or show the on-screen display.

    Methods

    Name Description
    AddCustomValue(MetricId, float)

    Add a custom value for this metricId, which can be displayed in the RuntimeNetStatsMonitor using a counter or graph configured to display this metric.

    ApplyConfiguration()

    Apply the CustomStyleSheet, Position, and Configuration to the monitor. This function must be called when these fields have been modified from C# in order to apply the changes. This function does not need to be called when these fields are modified in the inspector, as changes made in the inspector are detected and applied automatically


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