Class NetStatsMonitorBuildSettings
Methods to control whether the Runtime Net Stats Monitor is included in the build. When making automated builds of your project, you can use this to dynamically control whether the monitor is included in release or development builds.
Inherited Members
Namespace: Unity.Multiplayer.Tools.Editor
Syntax
[Obsolete("This class is deprecated as the benefits of allowing the RNSM implementation to be conditionally compiled out of a build are too small. It will be removed in future.")]
public static class NetStatsMonitorBuildSettings
Methods
DisableInDevelopForAllBuildTargets()
Disables the RNSM in development builds for all build targets
Declaration
[Obsolete("This method is deprecated as the benefits of allowing the RNSM implementation to be conditionally compiled out of a build are too small. It will be removed in future.")]
public static void DisableInDevelopForAllBuildTargets()
DisableInReleaseForAllBuildTargets()
Disables the RNSM in release builds for all build targets
Declaration
[Obsolete("This method is deprecated as the benefits of allowing the RNSM implementation to be conditionally compiled out of a build are too small. It will be removed in future.")]
public static void DisableInReleaseForAllBuildTargets()
EnableInDevelopForAllBuildTargets()
Enables the RNSM in development builds for all build targets
Declaration
[Obsolete("This method is deprecated as the benefits of allowing the RNSM implementation to be conditionally compiled out of a build are too small. It will be removed in future.")]
public static void EnableInDevelopForAllBuildTargets()
EnableInReleaseForAllBuildTargets()
Enables the RNSM in release builds for all build targets
Declaration
[Obsolete("This method is deprecated as the benefits of allowing the RNSM implementation to be conditionally compiled out of a build are too small. It will be removed in future.")]
public static void EnableInReleaseForAllBuildTargets()