Class AssemblyRequiresTypeRegistrationAttribute
For internal use. This attribute is automatically added to assemblies that use types from the multiplayer tools package that require code generation to work correctly
Inherited Members
System.Attribute.System.Runtime.InteropServices._Attribute.GetTypeInfoCount(System.UInt32)
System.Attribute.System.Runtime.InteropServices._Attribute.GetTypeInfo(System.UInt32, System.UInt32, System.IntPtr)
System.Attribute.System.Runtime.InteropServices._Attribute.GetIDsOfNames(System.Guid, System.IntPtr, System.UInt32, System.UInt32, System.IntPtr)
System.Attribute.System.Runtime.InteropServices._Attribute.Invoke(System.UInt32, System.Guid, System.UInt32, System.Int16, System.IntPtr, System.IntPtr, System.IntPtr, System.IntPtr)
Namespace: Unity.Multiplayer.Tools.NetStats
Syntax
[AttributeUsage(AttributeTargets.Assembly)]
public class AssemblyRequiresTypeRegistrationAttribute : Attribute, _Attribute