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    Class AssemblyRequiresTypeRegistrationAttribute

    For internal use. This attribute is automatically added to assemblies that use types from the multiplayer tools package that require code generation to work correctly

    Inheritance
    Object
    Attribute
    AssemblyRequiresTypeRegistrationAttribute
    Inherited Members
    Attribute.GetCustomAttributes(MemberInfo, Type)
    Attribute.GetCustomAttributes(MemberInfo, Type, Boolean)
    Attribute.GetCustomAttributes(MemberInfo)
    Attribute.GetCustomAttributes(MemberInfo, Boolean)
    Attribute.IsDefined(MemberInfo, Type)
    Attribute.IsDefined(MemberInfo, Type, Boolean)
    Attribute.GetCustomAttribute(MemberInfo, Type)
    Attribute.GetCustomAttribute(MemberInfo, Type, Boolean)
    Attribute.GetCustomAttributes(ParameterInfo)
    Attribute.GetCustomAttributes(ParameterInfo, Type)
    Attribute.GetCustomAttributes(ParameterInfo, Type, Boolean)
    Attribute.GetCustomAttributes(ParameterInfo, Boolean)
    Attribute.IsDefined(ParameterInfo, Type)
    Attribute.IsDefined(ParameterInfo, Type, Boolean)
    Attribute.GetCustomAttribute(ParameterInfo, Type)
    Attribute.GetCustomAttribute(ParameterInfo, Type, Boolean)
    Attribute.GetCustomAttributes(Module, Type)
    Attribute.GetCustomAttributes(Module)
    Attribute.GetCustomAttributes(Module, Boolean)
    Attribute.GetCustomAttributes(Module, Type, Boolean)
    Attribute.IsDefined(Module, Type)
    Attribute.IsDefined(Module, Type, Boolean)
    Attribute.GetCustomAttribute(Module, Type)
    Attribute.GetCustomAttribute(Module, Type, Boolean)
    Attribute.GetCustomAttributes(Assembly, Type)
    Attribute.GetCustomAttributes(Assembly, Type, Boolean)
    Attribute.GetCustomAttributes(Assembly)
    Attribute.GetCustomAttributes(Assembly, Boolean)
    Attribute.IsDefined(Assembly, Type)
    Attribute.IsDefined(Assembly, Type, Boolean)
    Attribute.GetCustomAttribute(Assembly, Type)
    Attribute.GetCustomAttribute(Assembly, Type, Boolean)
    Attribute.Equals(Object)
    Attribute.GetHashCode()
    Attribute.Match(Object)
    Attribute.IsDefaultAttribute()
    System.Attribute.System.Runtime.InteropServices._Attribute.GetTypeInfoCount(System.UInt32)
    System.Attribute.System.Runtime.InteropServices._Attribute.GetTypeInfo(System.UInt32, System.UInt32, System.IntPtr)
    System.Attribute.System.Runtime.InteropServices._Attribute.GetIDsOfNames(System.Guid, System.IntPtr, System.UInt32, System.UInt32, System.IntPtr)
    System.Attribute.System.Runtime.InteropServices._Attribute.Invoke(System.UInt32, System.Guid, System.UInt32, System.Int16, System.IntPtr, System.IntPtr, System.IntPtr, System.IntPtr)
    Attribute.TypeId
    Object.ToString()
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: Unity.Multiplayer.Tools.NetStats
    Syntax
    [AttributeUsage(AttributeTargets.Assembly)]
    public class AssemblyRequiresTypeRegistrationAttribute : Attribute, _Attribute
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    on 26 October 2023