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    Changelog

    [1.1.0] - 2024-04-24

    Added

    • Added Netcode For Entities layout option to each mppm clone if package is installed.
    • Close button now displays warning dialog prompt and if confirmed, the virtual player is now deactivated
    • Added the ability to mute players to the settings
    • Added the ability to change the asset database refresh timeout to the settings
    • Can now properly focus on other individual player windows from inside an individual player (by using the keyboard shortcuts)
    • Added clearer message to certain types of Symlink failures (on FAT32) which are not supported

    Fixed

    • Upgrades of the MPPM package now clear out the local clone cache to ensure stable updates
    • Fixed a crash with layout files when computers were set to certain regions
    • Changed default multiplayer role of player clones to Client and Server
    • Added a minimum width for the main view of the MPPM window
    • Escape key no longer closes virtual player windows on Windows
    • Fixed issues with heartbeat timeout

    [1.0.0] - 2024-03-12

    Added

    • Multiplayer development workflow aiming to offer a more efficient and quick development cycle of multiplayer games. The tool enables opening multiple Unity Editor instances simultaneously on the same development device, using the same source assets on disk.
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